Schedule
Saturday, November 1, 2014
- 10:00am - Check-in
- 12:00pm - Game jam begins
- 1:00pm - Lunch
- 7:00pm - Dinner
- 12:00am - Midnight snacks
Sunday, November 2, 2014
- 8:00am - Breakfast
- 12:00pm - Lunch
- 2:00pm - Submissions due
- 2:30pm - Demos
- 4:00pm - Award ceremony
Eligiblity
Participation
- We encourage you to plan your game in advance. Before the game jam, you can: pre-install software on your laptop; setup infrastructure (hosting, DNS, SSL, empty github repo, etc.); design a logo and create a color scheme; create wireframes, mockups, and user flows; and write documentation for your proposed design.
- [Update] Art/Audio Assets may be created in advance of the event.
- All code outside of public libraries and development tools/platforms available to all participants attending the game jam, must be completed during The Cardinal Game Jam. Please don't start coding before noon on November 1.
- On-site participants may stay for the entire time or leave and return as convenient.
- Electricity, Internet, and space will be provided. Participants are responsible for bringing their own equipment, including at least one phone they can build and demonstrate on.
Submission
- Each team should commit their code regularly, and at least 3 times, throughout the game jam.
- Players must submit a game playable on a mobile phone, specifically: either an .apk or .ipa file that judges can install or a link for HTML5 games that judges can play on non-rooted phones.
- Source Code (submission of source code is for verification purposes, not to be made public).
- List of team members.
- Project name and paragraph description of the game.
- Remote Participants: Gameplay / demo videos are recommended for remote participants.
- On-site Participants: One team member should be available during the judging period to demo the game.
Judging Criteria
Games will be judged on overall polish of the game mechanics, visual design, and general level of fun. There will be multiple prizes.
Prizes
Prizes include ~$100K marketing budgets for your winning games, device prices, and more.
Partners
Thank you to Alsop Louie Partners, Cocos2D, DeNA, GameThrive, Graduate Student Council, Low Battery, Machine Zone, StartX, Tango, Tau Beta Pi, and Weeby.co. Food partners include Guayaki, LivBlends, MammaChia, San Franola Granola, and Skinny Pop.
These rules reflect the intent of the organizers. Participation is free and voluntary. No obligation exists to participants with regards to the rules / prizes. Participants do not assign any rights to their mobile games by participating in the game jam. Prizes are based on generosity of sponsors and discretion of judges. We believe participants should be informed of the criteria and believe active discussion is useful part of becoming informed. Interpretation is at the discretion lies of the organizers and their designees as well as particular sponsors.